- collisions broken
- no gravity
- no polygon flipping
- no jumping
End of today:
- collisions less broken
- gravity works
- polygons flip
- jumping works
- fine-tuned movement
For tomorrow:
variable jump heightdone :)- fixing collision bugs
- starting animation
- cleaning up code
- improving camera positioning and movement
- and more!
If you like reading lists of things this post is for you! If not here's a gif for you:
No comments:
Post a Comment