- Designed and animated my first enemy. A very basic, canon-fodder type.
- Designed and animated my second enemy. It's an extension of the first and I had to individually draw 15 or 16 frames of animation. Madness.
- Designed Lab 17, Lera's base of operations.
- Designed the first level of the game.
- Designed the in-level textboxes. I made them semi-transparent for reasons you shall later see.
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