Set the camera bounds when loading the level... (Have I done this?)Now I have :)Start work on collision detection before doing anything fancy- Remeber to code it in such a way that the character can change size at any time
Find a way to define all solid objects as polygonsnow i just need some convenient way to load themFigure out how to detect collisions between these polygons and the playerand move the player out of them apropriately- Decide on how to determine when the character is on the ground
- Jumping
Flipping the polygon of the character- Entering polygons via CSV (probably)
- Work out an animation class
- Improve the camera
Saturday, July 28, 2012
Collisions are red
Pretty self explanatory. It only stutters like that in the video.
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